The vice president of Polygon said, that publishers of traditional games are interested in GameFi, since the games using NFT have an obvious advantage.
Vice President of the Polygon blockchain developer Urvit Goel (Urvit Goel) stated, what games, in which they are used Undeductive tokens (NFT) have a natural advantage over traditional games, which do not allow users to sell their in -game items.
One of the main arguments of Goel is, that a traditional business model, with which games are competed using NFT, It may be weaker. In traditional games, users usually buy intra -game items for real money, but they cannot sell them.
However, in most games in the field of GameFi, users can buy items in the form of NFT and sell them. Goel described the traditional model as “Money at the beginning, but not at the end "and emphasized, that gamers should be able to return at least part of the amount, which they invested in the game.
“We just want to give users the opportunity to own content, which they buy. Even if you return the penny, It's better, than nothing, right?», - said Goel.
According to him, Publishers of games are preparing for great advancement in GameFi. As an example, he cited the South Korean giant giant Nexon, which owns the game Maplestory. He noted, that the appearance of such large companies creates a certain domino effect in the industry.
Goel hinted, that the bosses of large firms, entering this industry, should be very sure of the technology, Otherwise, they would not adapt their top games for Gamefi.
Earlier, analysts of the Dappradar research platform reported, that the general fall in the quotes and the crisis on the cryptornka were less affected by the Gamefi industry.
